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- /* -------------------------------------------------------------------------- */
- /* DFUSE DEMO 3 : simple elevators. */
- /* -------------------------------------------------------------------------- */
-
- This mini-level has been designed to demonstrate the use of simple elevators.
- Please see their description in the .INF file (press 'i' in LEVMAP).
-
- You fill find:
-
- 1. A change_light elevator (in the 'change_light' sector), which simply
- pulsates the ambient light from 0 to 31 and back.
-
- 2. A simple platform that will elevate you 16 above the floor, then stay there
- for 10 seconds, before coming back down.
- Please note the use of the PEG TX ON VERTI MOVING WALL flag (WL 1, 16).
- To get a demo of its use, jump off the platform, then nudge it from outside.
- See how the texture moves 'naturally' with the wall. Now, do the same
- operation, but go and see the 'northen' side which has been 'forgotten'.
- Notice how this ISN'T natural!
-
- 3. Two scroll_floor elevators, the second working as a slave of the first.
- The second also has SC flag 1, 32768 set, so you won't follw the move !
-
- 4. A morph_spin2 elevator, which will allow you to spin wildly. Note that a
- morph_spin1 would have spun, but not you !
-
- TO INSTALL IT
- =============
-
- Go to the DOS prompt, and type 'demo3-d! -d'.
-
- DON'T FORGET THE '-d' or the level will be extracted in the wrong directory.
-
- Be careful, this is a SECBASE replacement, and you risk to destroy any work you
- have done on that level.
-
- (note that extracted means 'from the PKZIP exe file' here, not from a .GOB)
-